In the framework of the project 'Ephesos 4D', the multivalent graphic reconstructions of Ephesian monuments and urban conditions will be digitally modelled on the basis of uniform precepts and with the application of current geodetic data. Via the implementation of computer-supported tools and simulations, new methodical approaches are opened up, both for research into buildings and the urban image as well as for the dissemination of the research results.

In archaeology and historical building studies, graphic reconstructions of buildings and urban views have a long tradition for the representation and discussion of research results. With the project »Ephesos 4D«, taking into consideration current geodetic data, a digital total visualisation  of the civic area will be produced based on international standards and uniform precepts. In the foreground of the project is the claim to scientific accuracy and sustainability of the virtual models, according to proven standards for computer-based visualisation of cultural heritage. In this manner, the ultimate published results of the Ephesian monuments and urban areas constitute the foundation for the digital visualisation. In the meta-data for the individual models, all of the underlying information and data sources, implemented working steps, yet also expected alterations on the basis of new research results, will be systematically stored. Thereby, the preconditions for its usability in future research projects as well will be guaranteed.

At first, the virtual city model signifies for Ephesos research a new instrument for the representation and mediation of individual urban phases or for the urban architectural history in general. In addition, the systematic visualisation of the research results exploits new possibilities of application for digital tools and simulations, which could be deployed for example in the framework of urbanistic or architectural-historical questions.

Principal Investigator


7reasons Medien GmbH


since March 2020