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Medieval Studies and Tabletop Roleplay Gaming Discussion Group | Session 3

Tuesday 13.05.2025 01:05 pm
Dice Lead. CC Bristol City Council, reworked; 3 blue playing figures, IgorCalzone1. Wikipedia Commons; Collage Dagmar Giesriegl

The medieval - and medievalisms - thrive as settings and inspiration in TableTop RolePlay Games (TTRPGs), and are in need of analysis from gamers and medievalists alike. This discussion group aims to bring these subjects to the table, and to explore scholarship on „pen & paper“ roleplay gaming, medievalism and the role of the medieval past in TTRPGs. The third session of the Medieval Studies and Tabletop Roleplaying Game Discussion Group brings our attention to the creation and role of characters as the avatar of the player and their presence within the game. We shall examine Sarah Lynne Bowman and Karen Schrier’s theorisation of the different ways that players’ embody their character (2018), to ask the question of the extent that that can be applied to the creation and depiction of semi-historical characters within a medieval inspired setting. We shall also expand the focus to consider the Global Middle Ages, and the relationship of medieval-set TTRPGs into that encompassing perspective. These threads will be brought together, through case studies of characters across a range of TTRPGs set in Europe, the Steppes and the Islamic World. If you are interested, please contact me to be added to the group mailing list and for a link to the off prints of the papers in question.

Information

 

Date

Tuesday, 13 May 2025
 

Time

13:00-15:00h
 

location

PSK
Georg-Coch-Platz 2
1010 Vienna
Seminar Room 4, 4th Floor
 

Organiser & contact

Thomas Gobbitt

thomas.gobbitt[at)oeaw.ac.at

 

Flyer

Poster