Writing games : multicultural case studies of academic literacy practices in higher education / / Christine Pearson Casanave.
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Year of Publication: | 2002 |
Language: | English |
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Physical Description: | xx, 316 p. 24 cm. |
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Table of Contents:
- Machine generated contents note: 1. GAMES AND FRAMES: WHEN WRITING IS MORE THAN 1
- WRITING
- A Word on Frames 1
- Common Sense Beginnings 3
- Framing in the Voices of Others 13
- Assumptions: The End of the Beginning 29
- Case Study Methodology 31
- 2. THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING 35
- UNDERGRADUATE ACADEMIC LITERACY GAMES
- Clueless 35
- Published Studies 37
- Case Study: Communities of Practice? Game Strategies
- in Two Teachers' EAP Classes in a Japanese University 53
- Chapter Reflections 78
- 3. STEPPING INTO THE PROFESSION: WRITING GAMES 8 2
- IN MASTERS PROGRAMS
- From Observer to Participant 82
- Published Studies 84
- Case Study: Five Masters Students Step Into the Second
- Language Education Profession 92
- Chapter Reflections 128
- 4. REDEFINING THE SELF: THE UNSETTLING DOCTORAL 13 4
- PROGRAM GAME
- From Clarity to Confusion 134
- Published Studies 136
- Case Study: Virginia: Not Her Kind of Game 149
- Chapter Reflections 176
- 5. JUGGLING AND BALANCING GAMES OF BILINGUAL FACULTY 17 8
- Personal Reflections on Multilingualism 178
- Published Studies 181
- Case Study: The Juggling Games of Bilingual Faculty 191
- Chapter Reflections 216
- 6. BENDING THE RULES 220
- Conforming and Resisting 220
- Published Studies 225
- Case Study: Author-Editor Games in the Construction
- of Unconventional Textual Identities 233
- The Authors 235
- Issues 238
- Chapter Reflections 254
- 7. THE PARADOXICAL EFFORT AFTER COHERENCE IN 256
- ACADEMIC WRIING GAMES
- Games, Transitions, and Identity Revisited 260
- Effort After Coherence 265
- The End and the Continuation 279.